Wednesday, 22 September 2010

Next Level Dundee 2010 Project: Lyceum Game

This was a five day project as we were asked to design and produce a media piece based on the design brief given by Ian Smith (Founder and Head of Next Level Dundee Project).

The group that I was in involves the creation of a 2D Side Scrolling Game titled "Lyceum", as the game was based on the elements theme (this year's design brief) along with the Sci Fi City/Urban environment, and the game also runs on XNA for PC (also uses Xbox 360 controllers to move the character in the game). The objective in the game is to guide the character all the way up towards the very top of the skyscraper in the city environment along with some challenging elemental obstacles such as icy ledges, fire puffing chimneys, and also the windy rooftops when reaching the finish line on the top. The character will also have a handy power-up such as a 'Grappling-Claw' to climb up the buildings, and also swing to another ledge on each building.

My role as a 2D Artist for this project was to create and develop the Power-Up icon such as the grappling claw, the animated effects of the elements (mostly the fire element), and also some extra vehilce illustrations for the game environment background within one week using Photoshop.

Lyceum Game Trailer (YouTube):



Grappling Claw Power-Up (Logo, Effects, and UI Elements):











Hover Car and Train for game background:








Hover Car












Hover Train


Ion Logo Deign (for Hover Car):







Fire Effect (for background):