Monday 19 April 2010

3D Production Design Project

This was my first modelling project using Maya (the main 3D Programme for this project)as the main tasks for this project was to build and texture the follow models:
Character
Vehicle
Environment
It was also the first time that I've used the texturing method called UV Mapping (the main texture for game models) as it was hard at first, but I eventually understtod and gained the skills on using the UV maps on my models to help me practice my creative abilities on modelling and texturing in Maya.

Developments and final Models

Avatar Character




Spacecraft




Generator Room


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